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OK, this one is probably the best source I've seen in a while: www.innerbody.com/anatomy/musc…
There you'll find a lot of anatomy charts for all systems. Also, each body part is highlighted on a fully detailed chart, with models for both male and female body types; and even comparative options for internal sections not normally seen by external angles.
The best way to take advantage of this is to use this charts comparing them with pictures of people and models posing. In some of my older journals there are links to reference poses made by fellow deviants which you can use.
Also, it's important to notice that the human body is not like a doll (or action-figure for that matter), so you must be aware the position of many muscles will change considerably. To be more precise, if you pretend to do breaks, and you don't fully understand how does these body parts works, you'll commit a lot of mistakes by acting withouth a solid based. Even more precise, the Humerus (the bone of the forearm) is not paralel to the torso, but diagonally connected to the edge of the scapula. And it doesn't act the same a moving a joint in a doll. This includes your over-priced anime figure with its 16 (or 6000) joints. Period.
Ha-Ha the house of cards falls apart!
I'm so but so relieved that in this modern days where seemingly any idiot can call herself an artist and brag about how many pageview and likes she has is what matters instead of her own skill prowess.
All over the world, critics and professionals alike are slowy calling out these self-proclaimed "geniuses" who go around the museums, galleries, and internet communities talking of how great artists they are despite the fact that you need to: 1) get an explanation of what are you supposed to see; 2) and stare at the shit you have in front for like a week or two to finally "get it".
When I read Avelina's Lesper last talk at college students,
Frequently Made Complaints
F.M.C.s (Frequently Made Complaints)
You are reading this in case you received a critique for your art, and are not happy with it. Yes, xomplaints (a.k.a. excuses) are so repetitive you can actually make a how-to guide to respond using common sense.
A.-You are hurting my (their) feelings.
Please indicate with quotes where there are straight insults, disrespectful use of sarcasm, or simply a mock to the offended person.
Note: notice that any lack of compliments is by no means a form of offense. It’s just a lack of compliments.
B.-It’s my (their) style.
Style, in arts, refers to a series of features which identifies the work
About the 'strong opinions', everything is fine...
...But one thing.
DA & tartlet bullshit aside, there is one of these tips which should be expanded for the sake of people not going and screwing it up like a moron. Again, this won't stop genuine morons from screwing it up. But if one person is willing to think twice, it's one person less to worry about.
http://www.deviantart.com/journal/Don-t-let-the-crap-of-the-internet-brainwash-you-468319879
Basically, the last point "Don't copy people's works" leaves the window open for plenty of misinterpretation any moron can use to try getting away with their skill issues. I like to use the word"inspiration" instead of "copy".
Inspiration is
Not entirely art-related, but kind-of important...
...regardless. Fucking tittle limits.
Recently, I found on Cracked that a card game depicting overly-sexualized nazis, re-imagining world war 2 in the most absurdly offensive manner possible got backed up in Kickstarter within a few hours. It then comes into my mind when a year ago, another card game dipicting tentacle porn ALSO got kickstarted. AND I also remember the shitstorm there was when porn disguised-as-romance novel Twillight got called up for depicting an abussive relationship between a stalker, and a character so bland and uninspiring, that people seriously agreed it was nothing but a shamefully public avatar for whoever wanted to
© 2013 - 2024 MakarovJAC
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Thanks for the link! I've been looking this kind of thing for a while.
For realistic figures in motion I highly recommend Burne Hogarth (especially Dynamic Figure Drawing). That book's been a revelation.
Your comment about overpriced anime figures gave me my laugh for this evening. It seems too many people use them for reference these days.
For realistic figures in motion I highly recommend Burne Hogarth (especially Dynamic Figure Drawing). That book's been a revelation.
Your comment about overpriced anime figures gave me my laugh for this evening. It seems too many people use them for reference these days.